volgaacademy.in

Mixed Reality

What Is Mixed Reality

If you are serious about becoming a Unity Developer, then you already know that you need the most current and complete game design training possible. To succeed in this competitive industry it is essential to have an expert knowledge of the entire Unity development pipeline. Whether it’s your goal to work for a major Unity studio, or to develop and publish your own indie games or apps, one thing is clear, you will need to be well trained as both a programmer and an artist.

Throughout this extensive course you will learn beginner to expert level techniques in the areas of AR, VR and Game Development (Unity 3D).

Total duration of the course:432 Hours

  • 144 hours Theory
  • 288 hours Practical

Pre-requisite of the course:

No prior experience necessary for this course.

Syllabus of the course:

  • Augmented Reality(AR)
    • Introduction to Augmented Reality(AR) & Mixed Reality(MR)
    • Overview
    • Types of holographic Apps
    • Introduction to Unity 3D
    • Game Objects Part1
    • Game Objects Part2
    • Models, Materials and Textures
    • 3D Terrain
    • Environments
    • Environment Effects
    • Character Controllers
    • Lights and Cameras
    • Cameras
    • Layers
    • Game 1: Amazing Racer
    • Gamification
    • Scripting-Part1
    • Scripting-Part2
    • Collision
    • Prefabs
    • Working with Prefabs
    • User Interfaces
    • UI Elements
    • Canvas Render Modes
    • Particle Systems
    • Particle System Modules
    • Animations
    • Animators
    • Configuring Your Assets
    • Creating an Animator
    • Audio
    • Game Coin Collection
    • Publish and deploy
    • Unity Integration with MR(Microsoft HoloLens)
    • Industry Live Projects
    Virtual Reality(VR)
    • Introduction to Virtual Reality)
    • Geometric Modelling
    • Virtual Environment
    • VR Hardware and Software
    • VR Applications
    • Industry Live Projects
    Game Development(GD)
    • Introduction to Unity
    • Game Objects
    • Models, Materials and Textures
    • 3D Terrain
    • Environments
    • Lights and Cameras
    • Game 1: Amazing Racer
    • Scripting-Part1
    • Scripting-Part2
    • Collision
    • Game2:Chaos Ball
    • Prefabs
    • 2D Games Tools
    • User Interfaces
    • Game3:Captail Blaster
    • Particle Systems
    • Animations
    • Animators
    • Game4:Cauntlet Runner
    • Audio
    • Mobile Development
    • Game Revisions
    • Polish and Deploy
    • Industry live Projects
 

What I will learn?

  • You will be learning expert techniques and workflows from veterans who have been working in the industry for over 15 years and have a passion for making great games and apps.
  • You will be extensively trained on programs like Unity 3D. Learning powerful tools like these are made easy with fun projects that are designed to take the fear out of learning such advanced software like Unity3D.
  • After you have mastered the Unity game engine it is time to move on and learn how to create your own game and app assets. You will start off by learning the basics with fun project based lessons, before moving on to more intermediate and advanced digital asset creation and usage.

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