Game Development
What is Game Development?
The video game industry has grown in multiples in the last twenty years, and as technology makes further advances, more and more platforms are gaining ground. At the beginning of the 21st century, PC and console games were the only show in town. Handheld consoles and mobile games were a very small part of the industry. These two segments have gained a very significant audience over the years, as the technology behind the platforms has progressed. Today, the whole industry is valued at over US $100 Billion and is poised for robust growth. Augmented and virtual reality is also being developed as new, more engaging platforms, and when ready with the right hardware platforms, will give birth to a whole new subset of the industry.
This means that there are growing opportunities for artists and professionals who want to pursue careers in the game development industry, and the subsets of specializations will grow along with new platforms.
Total duration of the course: 24 Hours
- 8 hours Theory
- 16 hours Practical
Pre-requisite of the course:
No prior experience necessary for this course.
Syllabus of the course:
- Introduction
- Working with the user interface
- Object creation and manipulation
- Lightings, Camera and Physics
- Menus
- Bonus
Total duration of the course: 72 Hours
- 24 hours Theory
- 48 hours Practical
Pre-requisite of the course:
No prior experience necessary for this course.
Syllabus of the course:
- Introduction
- Unity Engine UI
- c# Programming
- Creating a Simple Calculator
- Creating a 2D Sodescroller
- Creating a Space Invaders Game
- 3D Game Development
Total duration of the course: 144 Hours
- 48 hours Theory
- 96 hours Practical
Pre-requisite of the course:
No prior experience necessary for this course.
Syllabus of the course:
- Introduction to Unity
- Game Objects
- Models, Materials, and Textures
- 3D Terrain
- Environments
- Lights and Cameras
- Game 1: Amazing Racer
- Scripting—Part 1
- Scripting—Part 2
- Collision
- Game 2: Chaos Ball
- Prefabs
- 2D Games Tools
- User Interfaces
- Game 3: Captain Blaster
- Particle Systems
- Animations
- Animators
- Game 4: Gauntlet Runner
- Audio
- Mobile Development
- Game Revisions
- Polish and Deploy
- Industry Live Projects
What I will learn?
- Its an Intermediate course to learn the fundamentals of Game Development using Unity & C#.
- Student/Professor will Understand the capabilities of game development using Unity.
- Student/Professor will Learn how object oriented programming works in practice
- Student/Professor will Gain an excellent knowledge of game creation
- Introduction
- Working with the user interface
- Object creation and manipulation
- Lightings, Camera and Physics
- Menus
- Bonus