volgaacademy.in

Virtual Reality

What is Virtual Reality ?

The creation of a virtual world that users can interact with. This virtual world is designed in such a way that users would find it difficult to tell the difference from what is real and what is not.

Virtual reality is about full immersion, an experience that blocks out the physical world. VR users wear a goggle-and-earphone combo to engage in a 3D digital experience. Sometimes gloves with built-in
sensors come into play. Consumer-grade headsets like Oculus Rift and PlayStation VR have been big hits. Other users construct a simple headset using their smartphone and some cardboard.

Total duration of the course:  24 Hours

  • 8 hours Theory
  • 16 hours Practical

Pre-requisite of the course:

  • No prior experience necessary for this course.

Syllabus of the course:

  • Video editing
  • Digital design
  • Sound editing
  • 3D design & modelling
  • Look development
  • Lighting & rendering
  • Character setup & skinning
    Character animation
  • Game engine workflow
  • Creating UI tools
  • Application development for VR
    Working with game engine lights, camera and animation
    Asset integration in game engine
    Publishing to different platforms
    Software development kit for VR

Total duration of the course: 72 Hours

  • 24 hours Theory
  • 48 hours Practical

Pre-requisite of the course:

No prior experience necessary for this course.

Syllabus of the course:

  • Design, Develop and Deploy for VR
  • VR Game Development and Prototyping
    Using Unity to Develop VR Experiences
    Locomotion and Ergonomics
  • Hand Presence and Interaction
  • Best UI Practices for VR
  • Sound in VR
  • Performance Requirements
  • Optimizing Vr Apps
  • Testinf
  • Industry Live Projects

Total duration of the course: 144 Hours

  • 48 hours Theory
  • 96 hours Practical

Pre-requisite of the course:
No prior experience necessary for this course.

Syllabus of the course:

  • Introduction to Virtual Reality
  • Geometric Modelling
    Virtual Environment
  • VR Hardware and Software
    VR Applications
  • Industry Live Projects

What I will learn?

  • Digital design
  • Video editing
  • Sound editing
  • 3D design &amp modelling
  • Look development
  • Lighting &amp rendering
  • Character setup &amp skinning
  • Character animation
  • Game engine workflow
  • Creating UI tools
  • Application development for VR.
  • Working with game engine lights, camera and animation
  • Asset integration in game engine
  • Publishing to different platforms
  • Software development kit for VR

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